Mar. 13th, 2022

upgrades

Mar. 13th, 2022 05:49 pm
necrogladiator: (Default)

Drift


Cleave: Once every 3 turns Drift can perform a guaranteed critical hit (2x) damage on a foe. Can be used at the same time with Dash for maximum damage.


Battlesense: Drift can choose one of his teammates to protect for the entire turn, and any damage done to them will be split between the two of them (Drift’s Glass Cannon ability still applies)


Backstab: Drift can teleport behind an enemy and deal backstab damage (an extra +4 D8).


Bambi


C-C-Combo: OP is able to do more damage for every successful roll he does. 2 successful attack rolls in a row= 2x the damage. 3 Successful = 3x and so forth.


Barrier: Optimus can set down a large shield with 250 points of shield health that will protect his team but allow them to shoot through.


Rage of the War Torn: A deep rage engulfs Optimus as he takes damage and this rage will not let him die. When Optimus reaches 0 HP he can keep on fighting for 3 more turns (where he will do 2x damage) before he finally dies. If Optimus is healed the effect wears off.



Starscream


Scope: Starscream is able to mark targets and that target will take 2x damage for that turn. (Can be used every 2 turns)


Self-preservation: When Starscream takes damage, he can choose one of his teammates to take half the damage for him. The teammate that takes the damage will get an extra +5 to their next attack and will deal an additional 5d8 of damage if the attack lands out of pure annoyance of the situation.


Slipstream’s Decepticon Insignia: Found on the battlefield below among the smoking wreckage of the Stormbringer. It’s all Starscream can find of her. Holding it in his hand gives him the strange feeling that he has a +2 to all his attributes as well as an ability to reroll crit fails.


Ultra Magnus


Heavy puncher: Ultra Magnus can forgo a turn to charge up a punch and unleash it the next turn for a guaranteed hit for 3x the damage. This ability can only be used every 3 turns.


Will not lose another: Magnus becomes immune to stun or any other disabling abilities from enemies. Cannot be made to turn against his own allies.


Lawful aura: The presence of Ultra Magnus in battle is reassuring and gives him and everyone around him a +1 to Con and +3 to attack.


Megatron


Counter: Megatron can counter successful attacks against him and reflect that damage on his enemies if he rolls an attack roll equal or greater to his enemy’s AC.


Optimus’ Shield: Optimus’ shield adds +3 to con and, in addition, Megatron can, once per turn, use it to halve the damage done to another character. The shield reminds him of what he’s lost, and as such will add a +3 to attack and a +5 to damage.


Battered but not down: Megatron will do half damage upon failing an attack roll.


Star Saber


Natural Death: Any Nat 20 Star Saber gets on a non-boss enemy dies immediately no matter what their health is.


Autobot Taunt: +3 con +100 health. Star Saber can draw all the enemy’s attention to him and they will attack only him that turn. Can be used every 3 turns.


Paladin: Star Saber spends a round praying to the Primes, and his unshakable faith grants him +2 to all attributes for every round he spends praying.


Ratchet


A big ol gun: Someone hands Ratchet a big ol gatling gun that can hit up to 3 enemies per turn. Adds +5 to ranged.


Bigger healing pool: Ratchet’s healing pool is twice the size as before.


Revive:  Once every 5 turns Ratchet can revive a fallen comrade.

Antlers:

Obnoxious personality: +100 health. Antlers taunts his enemy and his target will attack only him for two turns.

Absorb: At the start of a round Antlers will choose 1 target and any damage that Target takes charges up Antlers' next attack. Antlers will get 1 extra d8 for every 20 points of damage that Target takes. In addition, the target will only take half damage for that round.

Counterattack: Any successful attack against him will be met with violence. Antlers can roll an attack roll against the enemy's AC and attack him immediately.

Hold the line: Anyone standing behind Antlers will take half damage due to his large size.

Cody believes I can be better: +100 hp. Antlers can choose to tank any and all damage done to his teammates.

Profile

necrogladiator: (Default)
Megatron of Kaon

Quote

"Blood of Unicron, how I might fathom the depths of your mystery, become worthy of wielding your astonishing power!"
Page generated Jun. 6th, 2025 09:45 am
Powered by Dreamwidth Studios